I-HUB4schools aims to coordinate and support the creation of sustainable multi-level Regional Innovation Hubs in local communities across Europe, fostering the scaling of the digital innovation
The BLEEP project will create and implement an innovative blended learning platform for all (ex-)prisoners, in which an individual has the ownership of the learning process that can be monitored to stimulate progress in developing skills
DETECT – Developing Teachers’ Critical Digital Literacies – aims to develop an understanding of teachers’ needs in relation to critical digital literacies within a school context
The LAB-MOVIE Project aims to create a Labour Market Observatory in Vietnam universities to analyse and understand the local labour market and acquire information about its demand and offer
SIMPLE – Social Integration of Migrants and activation of Paths for Learning and Employability – develops an innovative approach to be applied to facilitate the narration of past stories and events faced by immigrant women
AVAL wants to empower Early Childhood Care and Education (ECEC) pre-school and primary school professionals to use ethics and value education with children up to the age of 11 including ethic, democratic and environmental values.
The SMS project aims at increasing Social Capital (building social networks for greater individual potential) and social inclusion of female migrants in partner countries using social media
GARDENStoGROW aims to create educational and inclusive gardens and training courses for early childhood teachers and school managers and develop basic, civic and transversal skills for the 3-5 age group.
BEAGLE – Bioethical Education and Attitude Guidance for Living Environment – is a bioethical project funded by the EU (Erasmus+), which brings together international partners from the Mediterranean Pool with the aim of promoting open education and innovative educational practices
LITTLE is coordinated by the Irish independent NGO EDUCATE TOGETHER. It will run over three years and includes the design of a high-quality online interactive course for teachers as well as the development of good practice guides for teachers in Ethical Education.
Empowering LTU older workers through coaching & personal branding is coordinated by Fundacion Coremsa (ES) that aims at giving old -Term Unemployed (LTU) Older Workers the opportunity to experience success through self-development, creative thinking and through exploring opportunities
REAL LIFE is an Erasmus project that promotes the use of serious games for education in prisons and for disadvantaged groups with the final scope to reduce the recidivism of prisoners
EUROPEAN PERSONAL BRANDING encourages employment among young students through the acquisition of digital skills using innovative and learner-centred pedagogical approaches
CREATIVE MUSEUMS aims to analyze how cultural institutions are connected and communicate with their community of citizens, taking advantage of the better use of digital technologies to ensure the rapid transfer of information.
SMILE aims to reduce early school leaving by identifying the most effective prevention strategies, with special
focus on alternative and motivating paths for “in-risk” students to engage with school, continue their education and empower them
for life
URBAN GREEN TRAIN aims at encouraging business oriented initiatives on Urban Agriculture based on knowledge exchange, mutual cooperation and innovation as to meet the global demand for urban green innovation
EDUTEACH intends to design, test and implement a modular training program adapted to the needs of those responsible in education and care for young children (0-6 years)
HELP aims to develop and implement an internet based interactive and appealing training proramme that supports teachers to develop higher sensitivity towards the handling of their resources
KNORK promotes Knowledge Work Practices in Education, and builds on a need for easily applicable pedagogical approaches supporting novel knowledge work and digital competencies
ATHENAPLUS contributed to make European cultural heritage more accessible through Europeana. STePS analysed existing databases, improving the quality of data and related thesauri, proposing solutions to guarantee interoperability
PRIMEDIA is a LifeLongLearning project with more than 15 partners aiming at valorising training systems and methodologies addressing inmates, with particular focus on ICT and multimedia.